Our team grew through the development of over 100 video games from their earliest stages in the '80s to the most recent platforms, constantly mastering and optimizing new technologies and creative formats
We have experience in most contemporary capture and display technologies, including depth cameras, 2D to 3D interpolation, GPU-enhanced processing, and server-based technologies, displayed on mobile devices and AR and VR headsets
We take the goals of our projects and determine the best distribution of resources through technical and creative disciplines to arrive at a production plan that optimizes goals to development budget
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